Experienced console, PC, Mac, VR and AR developers with a technology focus. We help teams small and large develop and ship games.
Founded in 2014 by an experienced team of industry veterans, Disbelief has offices in Cambridge, MA and Chicago, IL. We’ve since helped multiple titles ship on console, PC and VR.
We are care deeply about quality. We strive to be responsive to client needs and anticipate future problems. We approach problems with a steady hand and try to reduce the chaos of game development, not increase it. We value ingenious solutions to our clients’ problems and work beyond the limitations of off the shelf technology.
We've been credited on titles such as Tiny Tina's Wonderlands, Minecraft, Gears Tactics, Gears 5, Borderlands 3, Wolves in the Walls, Torn, Borderlands 2 VR, and Perception.