We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and will soon be launching the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with and still think of ourselves like one big family with fun at the center. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
As an Experienced Technical Animator you will take a central role in the character team. You will interact closely with Technical Art, Animation and Code to prototype new ideas as well as improve on existing pipeline, tools and systems.
The role requires you to have experience in designing and developing an animation pipeline for game development in MotionBuilder. You are a problem solver and enjoy exploring new technical solutions. You will be in charge of creating high quality human and creature character rigs, both for motion capture data and hand key animation, along with facial animation setup and skinning.
As a Technical Animator you will play an important part in linking disciplines together, spreading knowledge about tools and incorporating animators and coders in the development of the pipeline.
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:
Most of us are currently working in a flexible way (both from home and the office), but the onboarding is being done in the office. This position will eventually require you to work from our office.
We look forward to reviewing applications. We will be interviewing shortlisted candidates continuously until the position has been filled.
Location: Stockholm, Sweden
Start: ASAP 2022
Form of Employment: Full-time, permanent