We are currently on the hunt for an ambitious and passionate UI/UX Designer to support our World War 3 project.
As a UI/UX Designer, in your day-to-day work, you will be responsible for developing and maintaining UI flows and diagrams, wireframes, as well as UI concepts and designs, interactive prototypes, and assisting with the implementation and iteration of game UIs. You will closely collaborate with internal departments (art, game design, audio, QA, etc) and document designs for internal and external teams as well as participate in the scheduling, design, and review process.
Your tasks:
•Designing, prototyping, testing, and iterating on UI solutions,
•Defining the player experience by developing scenarios, flows, and wireframes,
•Taking part in developing new UI and navigation patterns for upcoming features,
•Developing localization compatible designs, and assisting with challenges of multi-language products,
•UI assets optimization,
•Development of UI mockups to help establish UI style,
•Work with cross-departmental team members to solve UI/UX challenges,
•Understand the implementations and respect technical constraints,
•Helping establish current design priorities and shortcomings and finding creative solutions.