For our new, unannounced title of the Chernobylite team, we are now looking for a talented 3D Artist.
Responsibilities:
• Creating various 3D assets (mainly a location’s elements),
• Creating and mapping textures,
• Creating and/or editing materials in Unreal Engine,
• Working with the objects based on the photogrammetry scans,
• An active participation in the production process and supporting other colleagues when necessary.
Requirements
- an ample experience in creating versatile 3d graphics assets in video games, supported by a portfolio especially with the environment, buildings, rooms, hard surface assets,
- fluency in one of the 3d graphics software, such as: 3ds Max, Maya, Blender, as well as the texturing software: Photoshop, Substance Painter, Quixel Mixer,
- solid knowledge of working on the enviro assets and materials in Unreal Engine 4 or 5,
- English language proficiency that allows smooth understanding of the technical documentation and communication within a team,
- thinking out of the box, independence, and teamwork.
- NICE TO HAVE:
- experience in working on laser and photogrammetry scans,
- knowledge of new graphic tools of Unreal Engine 5,
- shipped title supported by a portfolio will be a plus.