Deck Nine Games is looking to hire a remote Cinematic Technical Artist to help support our cinematics pipeline.
Located near Boulder, Colorado, Deck Nine Games is a BAFTA and VGA nominated developer of narrative adventure games. Always innovating, we're growing and are seeking additional Technical Artists to join our team.
Gather character, prop, environment and animation assets, and then assemble cinematic sequences in our proprietary cinematic tool, StoryTeller.
Troubleshoot a wide variety of technical problems using Unreal Engine, Maya, and proprietary tools.
Implement technical features into games like rumble passes, cinematic/gameplay triggers, state markers.
Work directly with our tools team to identify, report, and resolve bugs with our internal toolset.
Offer technical support to the cinematics team.
Act as a bridge of communication between Mocap, Cinematics and Animation.
Work with a high level of organization.
Able to balance work with diverse tasks and shifting priorities.
Experience with Unreal Engine 4 Sequencer, Unreal Matinée, Valve Source Filmmaker, Unity Sequences, Maya, Blender Video Sequencer, or other digital cinematic toolset.
Demonstrate an extraordinary attention to detail and the ability to solve problems on the fly.
Possess excellent troubleshooting abilities, both creatively and technically.
Proactive with identifying areas for improvement and pursuing solutions for them.
Able to collaborate with anyone effectively, actively fostering a humble environment of teaching, learning, and growing within the team.
Possess clear, efficient communication skills.
You have a deep desire to push cinematic storytelling in video games.
Experience with filmmaking, cinematography, or as an assistant editor.
Experience with a scripting language like Python.
Salary Range: DOE
About Deck Nine
Here at Deck Nine Games our passion is storytelling games. We are an independent game developer dedicated to crafting AAA interactive story games that inspire, transform, and entertain players. In 2021 we released Life is Strange True Colors, which went on to win multiple awards for storytelling and visuals, including best storytelling for 2021 and a VGA for Games for Impact. Recently we announced that we are developing a game for the hit sci-fi Amazon series, The Expanse. Our prior titles have won multiple awards, including Game of the Year and nominations for VGA and BAFTA awards. The studio is 100+ amazing people both located in our headquarters in sunny Westminster, Colorado and spread throughout the world permanently remote.
As the crafters of stories that encompass the full breadth of life’s experiences, Deck Nine is committed to building a diverse, inclusive, and multicultural team in which people from all walks of life feel inspired to do their best work. We are proud to be an equal opportunity employer and believe deeply in the creativity and strength built from diversity of race, religion, disability, gender, gender identity and expression, sexual orientation, nationality, and the many other qualities that make us different.
If this sounds appealing to you, please apply now!