Do you wish that you could spend your work hours actually making games? We're offering that low-overhead-indie-team-productivity along with all of the stability and I-can-sleep-at-night big studio perks.
We're cultivating an inclusive, high performance, talent dense team where collaboration is key and we won't be tolerating talented jerks. High integrity is important and we nurture an environment built around the concepts of freedom, inclusivity, respect, sustainability, and trust.
As the Senior VFX Artist, you will be responsible for delivering a high standard in visual quality. Emphasizing a sense of drama, visual narrative, and tone that reflects the Art Directors' vision. Through the use of your artistic and technical skills, you will be in charge of creating a pipeline for all VFX embellishing the game’s look and experience. You will be developing various VFX to enhance biomes for a Sci-Fi open-world game using Unreal Engine 5.
What is key in this position is the capacity to work closely with all directors and team members. From Design, Programming, and Art, you will be responsible for seeking out and building a close working relationship with all team members. As a member, you will need to be proactive and independent to be successful at Goose Byte.
For our first project we’re making an open world survival crafting game that focuses on exploration and creativity over violence and combat, finding a unique space in a crowded genre to bring something exciting and different to players.
We’re creating our own IP, building on our love of science fiction, worldbuilding, and unconventional games, and as an indie studio we have full creative freedom and control.
Using our experience from leading AAA open world and action adventure games we’re thinking practically and pragmatically about our choices, from technology, to scope of features, and where to place our bets for quality and innovation.
There are lots of challenges ahead but we are setting our own ambitions and expectations, leveraging our scale to be decisive, move quickly, and make the game better every day.
You are definitely a match if you are excited by these opportunities…
Each colleague that joins our studio is equally important to its success. As such, all of our benefits are available to everyone, effective from their first day with us. Being transparent about this equality and how we value our employees is a key part of who we are.
We value diverse backgrounds and fresh perspectives. We hire based on future potential, not only your past experiences.
As a Senior VFX Artist, you’ve shipped at least 2 PC or Console games. We expect you to be independent and able to manage your time accomplishing tasks. You are able to take direction and incorporate the direction into your work. You are proactive and communicate well with the rest of the team.
The main technologies we use at the moment are:
If you already have skills here it's a great bonus!
If you made it here and this sounds like a great fit for you, then what are you waiting for!
Quebec is among the world's three major video game production centers, along with California and Tokyo. For more than 20 years, we have been building a creative industry that is a growth driver for the entire province. The sector generates more than $1 billion in economic benefits annually, in addition to helping maintain more than 13,000 skilled jobs throughout the province.